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AI Insights · Timothy · July 2025

Top Educational Games Performance in UAE Q2 2025

Explore the performance trends of the top educational games in the UAE during Q2 2025, with insights on downloads, revenue, and active users.

Top Educational Games Performance in UAE Q2 2025

In the second quarter of 2025, the top educational games on a unified platform in the United Arab Emirates showcased varied performance metrics. Here's an overview based on data from Sensor Tower.

Lingokids - Play and Learn from Monkimun Inc saw an upward trend in weekly revenue, peaking at around $11.7K in late June. Downloads fluctuated, reaching a high of approximately 2.5K in mid-June, while weekly active users remained steady, hovering around 8.9K.

Keiki Learning games for Kids by BENIPOL LIMITED experienced a revenue increase, culminating at $4.6K by the end of the quarter. Downloads were more variable, with a low of 1.5K in late May and a slight increase to 1.9K by June. Active users peaked at 4.1K in early June.

Kiddopia - Kids Learning Games from Kiddopia, Inc. saw steady active users rising to 6K by mid-June, while revenue showed minor fluctuations, reaching $1.7K in late April. Downloads remained consistent, averaging around 900 weekly.

LogicLike: Kids Learning Games by Massiana had a steady increase in revenue, peaking at approximately $1.4K at the end of June. Weekly downloads also saw an uptick, reaching 1.7K at the quarter's close, while active users increased to nearly 3K.

KidloLand Kids Toddler Games from IDZ Digital Private Limited maintained consistent active users, around 2K. Revenue peaked at $1.5K in late June, with downloads remaining stable throughout the quarter.

For more detailed insights into these applications' performance, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025